TARGET DATABASE17 ENEMY TYPES · WEAKEST TO STRONGEST
ROUTE TAG: active targets. SPEED: px/sec + terrain scroll. DAMAGE: per hit. Fuel blast falls with range. MANPAD: concealed until launch.
01
Fuel truck
UNARMED
HEALTH
12
SPEED
12 px/s lateral
WEAPON
NONE
DAMAGE / HIT
up to 110 blast
Explodes on destruction. Blast damages nearby ground units and can chain through other fuel trucks.
ON THIS ROUTE · MOBILE
02
Supply truck
UNARMED
HEALTH
18
SPEED
12 px/s lateral
WEAPON
NONE
DAMAGE / HIT
0
Soft convoy target. Does not return fire.
ON THIS ROUTE · MOBILE
03RARE
Command truck
UNARMED
HEALTH
72
SPEED
10 px/s lateral
WEAPON
NONE
DAMAGE / HIT
0
Rare, tougher command vehicle. Takes sustained bursts or heavy ordnance, but does not shoot.
OTHER ROUTES · M3+ · MOBILE
04
Hardened bunker
UNARMED
HEALTH
110
SPEED
0 px/s fixed
WEAPON
NONE
DAMAGE / HIT
0
Bombs or missiles only. Gunfire and fuel-truck blasts cannot penetrate the hardened structure.
ON THIS ROUTE · HARDENED
05
Infantry squad
VERY SHORT RANGE
HEALTH
18
SPEED
4 px/s lateral
WEAPON
GUN
DAMAGE / HIT
4 gun
Low-damage small-arms fire. Mostly a nuisance unless you linger close to the squad.
ON THIS ROUTE · MOBILE
06
Pillbox bunker
VERY SHORT RANGE
HEALTH
120
SPEED
0 px/s fixed
WEAPON
GUN
DAMAGE / HIT
4 gun
Fixed, hardened emplacement. Infantry-strength fire; only bombs or missiles can destroy it.
ON THIS ROUTE · HARDENED
07
Technical pickup
SHORT RANGE
HEALTH
24
SPEED
20 px/s lateral
WEAPON
GUN
DAMAGE / HIT
7 gun
Mobile pickup with a short-range gun. Fires short tracer packets.
ON THIS ROUTE · MOBILE
08
BMP-1
MEDIUM RANGE
HEALTH
54
SPEED
13 px/s lateral
WEAPON
GUN
DAMAGE / HIT
11 gun
Tracked armored vehicle with heavier medium-range fire.
ON THIS ROUTE · MOBILE
09
BTR-80
MEDIUM RANGE
HEALTH
66
SPEED
17 px/s lateral
WEAPON
GUN
DAMAGE / HIT
12 gun
Eight-wheel armored carrier. Tougher and more persistent medium-range fire.
OTHER ROUTES · M2+ · MOBILE
10
T-72 tank
MEDIUM RANGE · HEAVY ARMOR
HEALTH
144
SPEED
11 px/s lateral
WEAPON
GUN
DAMAGE / HIT
12 gun
The toughest moving ground unit. BTR-style tracer fire; repeated gun bursts can penetrate its heavy armor. Bombs and Mavericks are faster.
ON THIS ROUTE · MOBILE
11
ZU-23
MEDIUM–LONG RANGE AAA
HEALTH
54
SPEED
0 px/s fixed
WEAPON
GUN
DAMAGE / HIT
10 gun
Fixed twin-gun AAA. Spreads tracer bursts across your approach.
ON THIS ROUTE · FIXED
12
ZSU-23
LONG RANGE AAA
HEALTH
90
SPEED
10 px/s lateral
WEAPON
GUN
DAMAGE / HIT
12 gun
Tracked, radar-equipped AAA with four barrels and long-range tracer bursts.
OTHER ROUTES · M2+ · MOBILE
13
MANPAD infantry
SMALL ARMS + MISSILE
HEALTH
18
SPEED
4 px/s lateral
WEAPON
GUN + MISSILE
DAMAGE / HIT
4 gun / 25 missile
Looks like an ordinary infantry squad. The concealed launcher is revealed just before firing.
OTHER ROUTES · M2+ · MOBILE
14
SA-13
MISSILES ONLY
HEALTH
90
SPEED
18 px/s lateral
WEAPON
MISSILE
DAMAGE / HIT
29 missile
Mobile tracked launcher. No gun; dangerous homing missiles.
ON THIS ROUTE · MOBILE
15RARE
SA-3
MISSILES ONLY
HEALTH
135
SPEED
0 px/s fixed
WEAPON
MISSILE
DAMAGE / HIT
35 missile
Fixed missile site. Reserved for the final approach on selected later routes. Rare, powerful, and best dealt with before its launch.
OTHER ROUTES · M5+ · FIXED
16RARE
Mi-24 Hind
GUNS + MISSILES
HEALTH
108
SPEED
28 px/s lateral
WEAPON
GUN + MISSILE
DAMAGE / HIT
12 gun / 29 missile
Rare helicopter threat from mission 3 onward. Guns and missiles; immune to bombs and fuel blasts. A single Maverick destroys it.
OTHER ROUTES · M3+ · AIRBORNE
17RARE
MiG-29
MISSILES ONLY
HEALTH
90
SPEED
320 px/s pass
WEAPON
MISSILE
DAMAGE / HIT
34 missile
Fast, repeated attack passes. Leaves and re-enters with its remaining health. Cannot be locked by Mavericks or hit by bombs; use the gun. Reserved for later missions.